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Galya (Beta)

Concepts

The five ideas you need: EntitiesLinkingTaste loopPointsSubspace

Galya models taste — so what is taste?

Taste is the pattern behind what someone likes: the common thread that runs through the things they pick, save, and come back to. It isn't a single favourite — it's the overall shape of a person's preferences.

Example: Jordan keeps choosing calm, coastal rooms — natural oak, linen, muted sand and white. The individual products are all different, but the thread tying them together (warm, minimal, natural materials) stays the same. That thread is the taste Galya captures and reuses to rank new things.

To develop taste we need…

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